<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DROP64 Devlog - itch.io</title><link>https://kpatronas.itch.io/drop64</link><description>A downwell roguelite for the Commodore 64. Fall. Shoot. Stomp. Don&#039;t stop.</description><item><guid>https://kpatronas.itch.io/drop64/devlog/1688843/drop64-12-for-the-c64-spooky-music-a-ghost-perks-fairer-play-a-mac-release-and-a-new-manual</guid><title>DROP64 1.2 for the C64: spooky music, a ghost, perks, fairer play, a Mac release and a new manual</title><link>https://kpatronas.itch.io/drop64/devlog/1688843/drop64-12-for-the-c64-spooky-music-a-ghost-perks-fairer-play-a-mac-release-and-a-new-manual</link><pubDate>Sat, 03 Oct 2026 18:03:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>DROP64 1.2 is out: the biggest update yet for the Commodore 64 release. It&#039;s a free update for everyone who has the game, and the free demo is updated too. New in the game Spooky new music. All six de...</p>]]></description></item><item><guid>https://kpatronas.itch.io/drop64/devlog/1687098/drop64-11-the-music-plays-on</guid><title>Drop64 1.1: the music plays on</title><link>https://kpatronas.itch.io/drop64/devlog/1687098/drop64-11-the-music-plays-on</link><pubDate>Fri, 02 Oct 2026 15:46:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A player noticed the music wasn&#039;t playing continuously, so 1.1 fixes it. The C64&#039;s sound chip has only three voices, and the game&#039;s sound effects borrow them from the music. Before, a borrowed voice c...</p>]]></description></item></channel></rss>